Medicine
Medicine | |||
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To always keep your team in tip-top shape. |
Healing Items (or Medicines) are really important Items that can keep your Pokemon alive. They all get consumed on use.
They can be used from your Bag while in Battle, or from your inventory while the Pokemon is out of the Ball (R key).
To select which Pokemon to throw out, use the Up and Down Arrow keys.
Revives can also be used outside battle by right-clicking the item while having the fainted Pokemon selected in the Team Bar.
Most Medicines can be bought from their specialized Shopkeeper.
Health Restoration
- Medicines that can be used to restore the HPs to a selected Pokemon.
Item | Description | |
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Berry Juice | Restores 20 HP to the Pokemon. Can also be used as a held item. |
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Energy Powder | Restores 50 HP to the Pokemon. |
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Energy Root | Restores 200 HP to the Pokemon. |
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Fresh Water | Restores 50 HP to the Pokemon. |
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Full Restore | Fully restores the Pokemon's HP and heals all its status ailments. |
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Hyper Potion | Restores 200 HP to the Pokemon. |
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Lemonade | Restores 80 HP to the Pokemon. |
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Max Honey | Revives a fainted Pokemon and fully restores its HP. |
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Max Potion | Fully restores the Pokemon's HP. |
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Max Revive | Revives a fainted Pokemon and fully restores its HP. |
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Moomoo Milk | Restores 100 HP to the Pokemon. |
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Potion | Restores 20 HP to the Pokemon. |
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Revival Herb | Revives a fainted Pokemon and fully restores its HP. |
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Revive | Revives a fainted Pokemon and restores half its HP. |
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Sacred Ash | Revives all fainted Pokemon in your Party and fully restores their HP. Can only be used out of battle. |
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Soda Pop | Restores 60 HP to the Pokemon. |
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Super Potion | Restores 60 HP to the Pokemon. |
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Sweet Heart | Restores 20 HP to the Pokemon. |
Status Restoration
- Medicines that can be used to heal a selected Pokemon from status ailments.
Item | Description | |
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Antidote | Heals the Pokemon from the poisoned and badly poisoned status. |
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Awakening | Heals the Pokemon from the sleep status. |
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Big Malasada | Heals the Pokemon from all non-volatile status conditions and confusion. |
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Blue Flute | Heals the Pokemon from the sleep status. |
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Burn Heal | Heals the Pokemon from the burn status. |
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Casteliacone | Heals the Pokemon from all non-volatile status conditions and confusion. |
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Full Heal | Heals the Pokemon from all non-volatile status conditions and confusion. |
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Full Restore | Fully restores the Pokemon's HP and heals all its status ailments. |
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Heal Powder | Heals the Pokemon from all non-volatile status conditions and confusion. |
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Ice Heal | Heals the Pokemon from the frozen status. |
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Lava Cookie | Heals the Pokemon from all non-volatile status conditions and confusion. |
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Lumiose Galette | Heals the Pokemon from all non-volatile status conditions and confusion. |
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Old Gateau | Heals the Pokemon from all non-volatile status conditions and confusion. |
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Paralyze Heal | Heals the Pokemon from the paralyze status. |
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Pewter Crunchies | Heals the Pokemon from all non-volatile status conditions and confusion. |
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Rage Candy Bar | Heals the Pokemon from all non-volatile status conditions and confusion. |
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Red Flute | Snaps the Pokemon out of infatuation. |
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Shalour Sable | Heals the Pokemon from all non-volatile status conditions and confusion. |
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Yellow Flute | Snaps the Pokemon out of confusion. |
PP Restoration
Item | Description | |
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Elixir | Restores 10 PP to all moves of the Pokemon. |
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Ether | Restores 10 PP to one of the moves of the Pokemon. |
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Max Elixir | Fully restores the PP to all moves of the Pokemon. |
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Max Ether | Fully restores the PP to one of the moves of the Pokemon. |
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Pp Up | Rises the PP of a move by 1/5 of the move base PP. |
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Pp Max | Rises the PP of a move to 8/5 of the move base PP. |
Different Medicines
Battle Modifiers
Battle Modifiers are special Medicines that can only be used while in battle to affect the user's stat modifiers and apply special effects to allies.
- Main article: Modifiers
Berries
Berries are special Medicines that can be held and used independently by a Pokemon while in battle. They can also be used out of battle.
- Main article: Berries
Candies
Medicines that affect your Pokemon growth, increasing their statistics and power. Can only be used out of battle.
- Main article: Candy
EV Training
Medicines that can hasten the training of your Pokemon Effort Values.
Stat | EV Modifier | |||||||
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-10 | +1 | +5 | +10 | |||||
HP | ![]() |
Pomeg Berry | ![]() |
Health Feather | ![]() |
Purple Juice | ![]() |
HP Up |
Attack | ![]() |
Kelpsy Berry | ![]() |
Muscle Feather | ![]() |
Red Juice | ![]() |
Protein |
Defense | ![]() |
Qualot Berry | ![]() |
Resist Feather | ![]() |
Yellow Juice | ![]() |
Iron |
Special Attack | ![]() |
Hondew Berry | ![]() |
Genius Feather | ![]() |
Blue Juice | ![]() |
Calcium |
Special Defense | ![]() |
Grepa Berry | ![]() |
Clever Feather | ![]() |
Green Juice | ![]() |
Zinc |
Speed | ![]() |
Tamato Berry | ![]() |
Swift Feather | ![]() |
Pink Juice | ![]() |
Carbos |
Herbal Medicines
Very bitter Medicines that make your Pokemon unhappy upon use, reducing their Happiness.
Item | Description | |
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Heal Powder | Heals the Pokemon from all non-volatile status conditions and confusion. |
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Energy Powder | Restores 50 HP to the Pokemon. |
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Energy Root | Restores 200 HP to the Pokemon. |
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Revival Herb | Revives a fainted Pokemon and fully restores its HP. |
Mints
- Main article: Mints
Rare Medicines that allow you to change a Pokemon Nature.
Name | Increased stat | Decreased stat | |
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Lonely Mint | Attack | Defense |
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Adamant Mint | Attack | Sp. Attack |
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Naughty Mint | Attack | Sp. Defense |
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Brave Mint | Attack | Speed |
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Bold Mint | Defense | Attack |
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Impish Mint | Defense | Sp. Attack |
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Lax Mint | Defense | Sp. Defense |
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Relaxed Mint | Defense | Speed |
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Modest Mint | Sp. Attack | Attack |
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Mild Mint | Sp. Attack | Defense |
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Rash Mint | Sp. Attack | Sp. Defense |
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Quiet Mint | Sp. Attack | Speed |
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Calm Mint | Sp. Defense | Attack |
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Gentle Mint | Sp. Defense | Defense |
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Careful Mint | Sp. Defense | Sp. Attack |
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Sassy Mint | Sp. Defense | Speed |
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Timid Mint | Speed | Attack |
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Hasty Mint | Speed | Defense |
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Jolly Mint | Speed | Sp. Attack |
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Naive Mint | Speed | Sp. Defense |
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Serious Mint | — | — |